Home Crypto Pump.fun’s token factory has a 69% launch-day death rate: CoinGecko

Pump.fun’s token factory has a 69% launch-day death rate: CoinGecko

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A new CoinGecko analysis found that nearly seven in 10 Pump.fun tokens stopped trading on the same day they launched. 

Summary

  • Most Pump.fun launches lose trading activity within hours, showing how thin meme demand can be.
  • Only 4.55% of tokens lasted over 90 days, making long-running projects rare on the platform.
  • The data comes as top meme coins keep sliding, adding pressure on speculative token markets.

The study reviewed 18.67m tokens created on the Solana-based meme coin launchpad from Jan. 14, 2024, to June 18, 2026.

CoinGecko said 12.8m tokens, or 68.67% of the total, recorded their final Pump.fun bonding-curve trade on launch day. It excluded tokens that never traded at all because those projects had no measurable lifespan.

Easy launches drive short lifespans

CoinGecko linked the short lifespan to Pump.fun’s easy token creation model. The report said “near-zero barriers” allow creators to launch many coins and move to new ones when early demand does not appear.

Another 2.18m tokens survived only one day after launch. That means 14.99m tokens, or 80.37% of all reviewed launches, stopped trading either on launch day or the next day.

The pattern fits a fast-moving meme coin market where attention often comes from trending pages, social posts, and early wallet activity. Once that attention fades, many tokens lose trading activity almost at once.

Survival drops after first week

The survival curve keeps shrinking after the first two days. CoinGecko found that 770,249 tokens lasted two to three days, while 642,614 stayed active for four to seven days.

Only 460,697 tokens made it to the eight-to-14-day range. The report said just 850,180 tokens, or 4.55%, lasted more than 90 days, though that number may undercount coins that moved to Raydium, Meteora, or PumpSwap after completing their bonding curve.

CoinGecko said the data tracks Pump.fun bonding-curve trades, not all later trades on external decentralized exchanges. It still said the low graduation rate means the dataset mostly reflects the average Pump.fun token lifespan.

Retail odds and market pressure

In a previous article, crypto.news discussed Pump.fun data showing that nearly half of March 2026 traders ended the month in losses. That report also said about 96% of wallets either lost money or made less than $500.

As crypto.news reported, Pump.fun later launched GO, a bounty marketplace that moved the platform beyond token creation into paid online tasks. The feature drew more than 1,100 submissions and 320 active tasks within hours, showing Pump.fun’s push to keep user activity beyond meme coin launches.

Previously, crypto.news explored Pump.fun’s move beyond meme coins by adding in-app trading for assets such as WBTC, USDC, and Ethereum through Wormhole. That update aimed to reduce the need for users to leave the app when trading wider crypto assets.

The CoinGecko study landed during a weak period for larger meme tokens. Dogecoin, Shiba Inu, and Pepe have all lost ground in recent weeks, according to the article context, as traders cut exposure to high-risk tokens.

The new lifespan data shows how fast attention can disappear in meme coin markets. Pump.fun can create large activity numbers, but most launches fail to hold trading interest for more than a short window.

For traders, the numbers show how quickly a new token can lose liquidity and buyers. For creators, they show how hard it is to keep a token alive after its first wave of visibility fades.

The study does not show intent behind each launch, and it does not label tokens as scams. It measures trading life, which makes the finding a market activity snapshot rather than a conduct review.



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